color superior
¿Ir al siguiente ICE1.2?, primero cambie el archivo D3D9.dll en el directorio raíz de GTA4 a D3D9_1.dll. Luego, descomprima todos los archivos de ICE1.2 en el directorio raíz de GTA4, vaya al directorio raíz de GTA4, busque el archivo iceconfig.ini, ábralo con el Bloc de notas, elimine todo lo que contiene, copie los siguientes caracteres y guarde. él.
¡OK!
//Archivo de configuración basado en ENBSeries para iCEnhancer.
//Hace lo mismo que ENB
//NO JUGUES DEMASIADO CON ÉL. Podrías romper todo
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_1.dll
[GLOBAL]
AdditionalConfigFile=nada
UseEffect=true
CyclicConfigReading=false
ForceNVidiaCard=true
ForceNVidiaCaps=false
[MOTOR]
ForceDisplaySize=false
ForceAntialiasing=false
ForceDisplayRefreshRate=false
ForceAnisotropicFiltering=false
MaxAnisotropy=16
AntialiasingQuality=2
DisplayRefreshRateHz=60
DisplayWidth=1280
DisplayHeight=720
ReflectionsForceHighPrecision=true
ReflectionsExtremePrecision=true
AntialiasingUpScale=0.87
[EFECTO]
EnableBloom=true
EnableAmbientOcclusion=true
EnableSkyLighting=true
UseOriginalPostProcessing=false
[ENTRADA]
KeyUseEffect=123
KeyCombination=16
KeyScreenshot=44
KeyAmbientOcclusion=121
KeyShowFPS=106
[SANGRE]
ReflectionAmount=0.8
SpecularPower=1.0
[ÁRBOL]
LeavesReflectionAmount=0.015
LeavesSpecularPower=1
LeavesAmbientAmount=1
LeavesColorMultiplier=1.0
LeavesColorPow=2
LeavesColorFilterR=1.0
LeavesColorFilterG=2.5
LeavesColorFilterB=1.0
>
[EDIFICIO]
WindowLightIntensity=1
[LUZ1] //sirena y algo de luz interna
LightIntensity=1.0
LightAOAmount=1.4
LightILAmount=1.0
EdgeLighteningAmount=0.0
ColorPow=1.5
LightCurve=1.0
[LIGHT2] //farola
LightIntensity=0.8
LightAOAmount=1.0
LightILAmount=1.0
EdgeLighteningAmount=0.35
ColorPow=2.5
LightCurve=1.0
ColorFilterR=1.0
ColorFilterG=1.0
ColorFilterB=1.0
[LIGHT3] //luz delantera del coche
LightIntensity=0.3
LightAOAmount=2.0
LightILAmount=2
EdgeLighteningAmount =0.0
ColorPow=0.2
LightCurve=0.7
[LIGHT4] //secundaria
LightIntensity=0.02
LightAOAmount=2.0
LightILAmount=4.0
EdgeLighteningAmount=0.0
ColorPow=0.5
LightCurve=1.0
[LIGHT5] //esferas ambientales
LightIntensity=1.0
LightAOAmount=0.0
LightILAmount=1.5
EdgeLighteningAmount=0.0
ColorPow=0.8
LightCurve=1.0
[LIGHT6] //esferas ambientales para luz omnidireccional
LightIntensity=1.0
LightAOAmount=0.0
LightILAmount=1.5
EdgeLighteningAmount=0.0
ColorPow=1.0
LightCurve=1.0
[CARHEADLIGHT]
EmissiveMuliplier=1.0
LightIntensity=1.0
[LIGHTSPRITE]
UseExternalTexture=true
Intensidad=2,5
IntensidadEnReflexión=6,0
UseRays=true
Número de rayos
=1
RaysIntensity=0.7
RaysRateOfChange=10.0
RaysLength=1.0
[CARWINDOWGLASS]
ReflectionAmount =1,25
Poder especular=100
Monto especular=10
OpacidadMultiplicador=1
[CROMO]
ReflectionFront =0,8
ReflectionSide=1,0
SpecularPower=10,5
SideFade=1,0
MetallicAmount=0,05
[ RUEDAS]
ReflectionFront=4
ReflectionSide=1
SpecularPower=0.06
SideFade=0.125
MetallicAmount =0.2
[REFLECTION1]
ReflectionFront=1.0
ReflectionSide=1.1
SpecularPower=100.0
SideFade =0.5
MetallicAmount=0.05
[REFLECTION2]
ReflectionFront=1.0
ReflectionSide=1.0
Poder especular =1.0
SideFade=0.5
[REFLECTION3]
ReflectionFront=0.6
ReflectionSide=1.0
Poder especular =10.0
SideFade=0.3
[BLOOM]
BloomQuality=0
BlueShiftAmount=0.6
Radio1 =10
Radio2=50
Contraste=999.0
[SSAO_SSIL]
ApplyAntialiasing=false
Calidad de muestreo =1
SamplingRange=1.0
SizeScale=0.45
SourceTexturesScale=0.45
FilterQuality=0
AOAmount =1.2
ILAmount=1
EdgeLighteningAmount=0.2
[SOMBRA]
FilterQuality=2
CharacterShadowMultiplier =1.0
CarShadowMultiplier=1.5
[ADAPTACIÓN]
ForceMinMaxValues=true
AdaptationTime=0.1
AdaptationMin =0.4
>AdaptationMax=1.0
AdaptationMinMultiplier=1.0
AdaptationMaxMultiplier=1.0
[ENTORNO]
DirectLightingIntensity=1.8
NightLightingIntensity=1.3
DirectLightingCurve=0.9
ReflectionAmountMultiplier=1.0
SpecularAmountMultiplier=1.2
SpecularPowerMultiplier=1.1
ColorPow=2.5
AmbientSunMultiplier=1.0
AmbientSkyMultiplier=1.0
AmbientSunSaturation=0.7
AmbientSkySaturation=0.7
[CLARABOYA]
FilterQuality=0
AmbientSunMix=4.0
AmbientSkyMix=4.0
AmbientContrast=99.0
AmbientMinLevel=0.6
[CIELO]
AzimuthHeight=1.9
AzimuthMultiplier=0
AzimuthSunAffectPower=1.6
AzimuthSunAffectAmount=0.7
TopColorMultiplier=0.6
ColorSaturation=1
ColorPower=1.5
SunIntensity=1
SunMaxBrightness=100.0
SunColorFilterR=1.0
SunColorFilterG=0.9
SunColorFilterB=0.75
SunColorFilterCurve=5.0
SunCoronaCurve=2
SunCoronaIntensity=2
SunDesaturation=0.0
OverallPower=1.0
OverallIntensity=0.65
BrightnessUpperLimitMultiplier=4
CloudsUseCustomTexture=true
CloudsCurve=2.0
CloudsIntensity=1.0
CloudsDesaturation=10.5
CloudsEdgeClamp=1.2
CloudsEdgeIntensity=2.5
CloudsEdgeRange=1.5
StarsUseCustomTexture=true
StarsAmount=0.3
IntensidadEstrellas=1.5<
/p>
StarsBrightness=1.0
MoonIntensity=100.0
MoonGamma=1.5
MoonSize=0.03
MoonLightingCurve=0.9
NightCloudsEdgeClamp=3.5
NightCloudsEdgeIntensity=5.0
NightCloudsEdgeRange=10.0
Enable=true
[PARTICLE]
SoftParticlesEnable=true
SoftParticlesEdgeRange=4.0
[DETALLE]
DetailMapEnable=true
[COLORCORRECTION]
UsePaletteTexture=false
Mi captura de pantalla, no está mal, ¿verdad? ¡Lo modifiqué a mano y me niego a copiarlo! ! ! !